![]() ![]() ![]() TDP ( Thermal design power) – Maximum amount of heat generated by the GPU chip, measured in Watt.Bandwidth – Maximum theoretical memory bandwidth based on bus type and width.Clock – The reference memory clock frequency. ![]() Bus width – Maximum bit width of the memory bus utilized.Bus type – Type of memory bus utilized.Vertex operations - The amount of geometry operations that can be processed on the vertex shaders in one second (only applies to Direct3D 9.0c and older GPUs).Shader operations - How many operations the pixel shaders (or unified shaders in Direct3D 10 and newer GPUs) can perform.Texture - The rate at which textures can be mapped by the texture mapping units onto a polygon mesh.Pixel - The rate at which pixels can be rendered by the raster operators to a display.Core clock – The reference base and boost (if available) core clock frequency.Core config – The layout of the graphics pipeline, in terms of functional units.Die size – Physical surface area of the die.Transistors – Number of transistors on the die. ![]() Average feature size of components of the GPU.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |